I've just discovered this great program. I was thinking about buying Multimedia Fusion 2, but now I will use Construct because it seems to be much better!
I'm making a simple platform game, and I want to have a platform that, when my character goes on it, this gradually becomes transparent until it disappear. I'm trying to do it, but it doesn't work. I'm doing like this: I created a Sprite object for the platform, and I set Solid attribute to True. I added a Fade behavior to platform, but not active when layout starts. In the event sheet I added event Collision between Character and Platform. The actions are "Set fade behavior Activated" and "Start fade".
But when my character collides with Platform, nothing happens.
Could you tell me a way to do what I want? Thank you, and merry Christmas!
+ Sprite: overlaps Ground : offset (0,1)
+ System: Trigger once
-> Ground: Set fade behavior Activated
-> Ground: Start fade
This seems to work.
Thank you for your answer.
I tried it, and it works, but just for one block per time. I mean: if the character walks on a series of these blocks, only the first disappears.
Ok, Fade behavior only makes it more complicated so i made an example how to do it with events only.
It's really simple. http://download321.mediafire.com/5wzrwk ... j/fade.cap
I tried to open your project, but it gives me an error: "abnormal program termination". Is there something wrong maybe with the download hosting?
Thank you again for your help!
Do you have the latest version, 0.99.72, that was released today?
No, I've downloaded the program about 2 weeks ago. Tomorrow I'm going to download the new version of Construct and try again your .cap.
Thanks, I'll let you know.
Develop games in your browser. Powerful, performant & highly capable.
Yesterday I installed the new version of Construct (I haven't used it for some days