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here is the cap to test:
Change this into "Direct-X 9" in "Application" there is no Sprite objects... and it works but you have to choose 3 times the image to load it XD
Well i switched it to directx9 and then it wont load at all when i click run it gives the "error loading "appblock" (1813)" error.
I don't see why an application cannot contain a sprite?!
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Becouse it don't its an Application not a Game -.-
So they use less cpu power and such...
Yeah but to display certain things in applications sprites are still needed and useful.
But... sprites are game objects
Again, this is one of those situations where it's just the way it works. If you want an app that uses game features, create a DirectX 9 game instead of an Application.
Hmm that is a bit annoying, oh well