How do you do this in Construct? I don't know, even after using it for so long, I still have trouble finding things in the event editor since I am so used to the way Clickteam products are laid out (even though I haven't used a CT product in a long time).
I'm trying to make it so that the player can only fire a bullet object when there is less than three bullets on screen.
In, say MMF or The Games Factory, for example. I would do this by
Upon pressing "Z" key
+ Number of "bullet" < 3
Create "bullet" at "player"
But I can't seem to find the thing that counts (compares) how many objects are on screen. Where is it in Construct?