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When i add sprites it still does not filter the white.
the sprites are all in white boxes when they collide.
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Can you explain the problem more comprehensively? Screenshots and .cap files might help.
The colour filter is a tint. A white filter means original colours: no tinting is applied.
I think he's thinking that a filter set to white should remove all white in the image (transparency).
wat sammi says
problem solved thanks anyway.