I have to movable objects, between them I have a line-onject. What I want is that another object, touching this line (like a laser) gets hurt. What I GET, is a collision between the bounding box of the line and the object. That means, if the line is not perfectly horizontal or Vertical, collision happens in an area which is not only the line, but a rectangle around the line.
Anyone has an idea how I could solve this problem? I don't want anyone to code me anything, just a tip on the best manner to solve this problem.