edit: NEVER MIND. i had the collision mode set to bounding box
i have a guy with a gun, the gun is aimed with the mouse and fired with the left mouse button. the 'bullet' is a long sprite that appears when the mouse is clicked. it's supposed to kill enemies when it collides with them, and it does. the problem is it kills them even when there is clearly no collision with the enemy. there is about a 90 degree arc around the enemy where you can shoot and still have it hurt the enemy. it's pretty weird. here's the cap file:
Develop games in your browser. Powerful, performant & highly capable.
You might try using a regular bullet behavior instead, and just have the long one show up as an effect.
You can either set the bullet speed way up, or set it to instant.