This forum is currently in read-only mode.
From the Asset Store
This pack contains 10 types of bullet effects, with different shapes and colors.
  • So...i am making a platform game, and when i spawn a bullet, it goes to right! Does anybody knows how to set bullet's direction to left???

  • set sprite angle to 180

    this is a sprite action, not a bullet action

    choose an angle it flies in that direction

  • I don't really understand.....Can you tell me what first to do??? Example: New event->player...action->set angle??????

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • yeah,

    insert new event/condition


    ---------sprite-set angle

    would be a good way to test it


    do the ghost shooter tutorial

  • Thanx for help, but its not what i need, i want to shot the bullet to the right when i am going to right (or just standing), and to shot to the left when i am going to left!!!!????

  • That's why you have a condition say something like "check player angle"

    -If control "shoot" is pressed

    -If player angle = 0

    ---spawn bullet at image point "bulletspawn"

    ---Set bullet angle to 0

    -If control "shoot" is pressed

    -If player angle = 180

    ---spawn bullet at image point "bulletspawn"

    ---Set bullet angle to 180

    Really, all this stuff is covered in the "Ghost Shooter Tutorial". Look it up on's tutorial page, and trust me, you'd learn a lot from it.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)