just a few random questions that came to my head while trying to achieve some stuff:
is it at all possible to bumpmap a 3Dbox object? i tried using the normal way (that's used in one of the examples lying around here), but i got some strange results. tried some other stuff too but couldnt get it to work.
also, i was testing to see if i could make a nice tail effect. think squirrel's tail and how it sort of mimics the movement of the squirrel.
im just not sure how i could make it so that the tail(made of several furry sprites)) follows and mimics the actual squirrel objects movement with increasing delay to the tip of the tail. am i completely wrong if i assume the use of lastX and lastY would bring some promising results? im just not sure how to make the actual movement of the tail. if anyone has some great ideas id be more than happy to hear them.
thanks for your time <img src="smileys/smiley1.gif" border="0" align="middle" />