best practices with sprite editor?

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  • Hello and once more thanks for reading!

    Now leaving the prototype build I started doing proper environmental sprites with proper collision masks and oddly Contruct started freezing and crashing during editing as well as doing weird things to my sprites like offsetting the collision maks (I have to recreate then from scratch) and adding a few black "dead pixels" artefacts on my sprites that I can't seem to get rid off.

    I was just wondering if those were known issues and if there is a couple wise do's and don'ts that I should take into account to reduce risks of having to rework a few hundred sprites mid project. ^^

    thank you for your time!


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