I'm having a problem with the AVI object. Basically, I need to play a movie file then skip to the next layout and then exit the game.
I'm using the Timer behaviour to check the time passed since layout start, and as soon as it reaches the duration of the AVI file, I tell it to switch to the next layout. The problem is the AVI object does not dissapear - it is still visible on top of my second layout. In addition, when the second layout finishes and the game is supposed to exit, it crashes with a program error, which seems to be AVI-related - without the AVI object, the game exits fine. I've already tried various forum suggestions, such as disabling the XAudio2 object, but it doesn't help.
I'm running Windows XP 64-bit with Service Pack 2 and the latest stable Construct. Tried it with the .44 unstable build, but the problem persists. The video was encoded in Mpeg-4.
Any solutions would be much appreciated.