The AVI object seems to be bugged when the game is run in fullscreen. The video doesn't (visually) appear, although the sound is playing. Is there any way to solve this problem?
Is there also a way to set the exact "window/object" size/resolution of the video ingame? Like how you can do so when you embed videos in PowerPoint slides for example.
Also, is there a way to make XAudio2's Master Volume able to control the video's volume? I want to adjust the video's volume through events and not rely on the user to do so.