I solved the problem.I was an idiot , I tried to run 2 anims at once.It works like a charm now.
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It would have been better to leave your original post in so that others can make use of your newfound wisdom.
aargh sorry im such a moron.I was struggling with the animations that did not want to initialize properly.I wanted the character to go into idle or stand mode once it reached or collided with a wall or a collision box.But the stand or idle animation did not respond when the sprite collided with the collision box.The reason for that was simple,I set it to 2 animations walk and idle instead of just setting the animation to walk.
I've made any number of bonehead mistakes that boil down to one simple logic problem like that.