I have an issue where depending on which value the char is set to (o and 1 so far) and if NOTHING is pressed and value is 1, then the sprite needs to do the "standing sword" animation, which has like five or six frames that are already set to repeat. However, when the value is 1, the animation just sits there on one single frame and the animation isn't repeated... how does one fix this problem?
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I'm 99.9% certain you need to add a "Trigger Once" condition to your event. It's under the System conditions.
If you still need help after trying that, I recommend you upload your .cap so someone can take a look.