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How i can store those images used by game externally? So it would make exe and then few folders?
As i would like to make so that user can change songs that are playing and make different kind blocks.
And you could change the background also.
Directsound can play music from files so that's easy enough, but there is currently no option to keep the images external. However, the Sprite object has the action 'Load animation frame from file', which may come in useful.
So i cant make so that when i got action: Play music from "Biisit\lost.mp3"
and i would make directory named Biisit and put any song named lost.mp3 there it would play it?
Hmm... I just checked and the file object doesn't have filtered file lists yet, so you'll have to wait for the next build! Which hopefully won't be long...
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