No, I think you need a global or private variablee.
Unless you want to do something roundabout like
Make sprite1 and sprite2 look the same but be separate objects
Then on click sprite1, create sprite2 in the same location
Start shaking, destroy sprite1
On click sprite2, go to next layout,
but that seems a lot more trouble.
You should get to know private and globals really well.
They're essential, really, and easy once you've used them once or twice.
You're just telling your game to remember something(anything), and giving it a name
Set text to "hi, my name is " + Myname