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Where also what function is responsible for rotate sprite in edititme if at me flag OF_ALLOWANGLES is established?
The layout editor handles all the rotations; if you enable the flag it just means that your plugin's angle can be changed (this can be accessed in the SDK the same as the x/y/width/height).
When I enable flag OF_ALLOWANGLES TileBG looks so
Canvas rotates and the picture is not present
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i think enabling rotations just allows you to change the internal value of info.angle, but it does not handle actually drawing the rotations. if you want the tiled background to actually draw rotation, you would have to alter the ExtObject::Draw function to read info.angle and draw it differently according to the angle.