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Please do not yell at me, this is my first project.
I am trying to give a boat behavior on a 2d plane.
It does not turn, it does not go up or down, I just want it to go left and right.
Does anyone know how I can do this?
Have you looked at the sin behavior? Or did you want more of a ferry-across-the-river type movement?
I did look at Sin, it is what im using to make the boat bob in the water. It should be left and right, like the paddle in breakout or arkanoid.
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You can use the 8-direction behavior for this. It lets you allow only up/down movement or only left/right movement in the "Directions" setting. You can also turn off rotation as well by setting "Rotation" to none.
you can easily program this with events:
key left is down> set .x to .x-1*(timedelta*60)
key right is down> set .x to .x+1*(timedelta*60)
Since it's a boat you might not want to use jerky movements.
key left is down>
set .x to lerp(.x,0,1-0.5^timedelta)
key right is down>
set .x to lerp(.x,displaywidth, 1-0.5^timedelta)
Thanks for everyones help. I got it exactly how I wanted it with the 8 way directional, and then removing the rotate and up and down.
This is my first game and I know I'm going to need a lot of help so thank you in advance.