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Would it theoretically be possible for somebody to go into the open-source code of Construct to end up with something that can make a game supported by OpenGL? Is Construct too intergrated somehow to DirectX in its current form? Could someone with a lot of effort do it?
Just busy trying to make some decisions right now!
As far as I understand it, while it's technically possible, the amount of work required for someone to do it for C1 makes it implausible. Tho an opengl C1 would be awesome..!
I didn't code the thing, though, so best to wait for Ashley's response.
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It's possible, but would probably be an amount of work on the order of rewriting the runtime.
That's exactly what we plan to do for C2 - rewrite an EXE runtime using OpenGL - but we're not sure when we'll get round to that. Definitely on the cards though.