And Deadeye, I know about the color filter thing - the thing is, should I make a white shirt sprite separate from the citizen, then attach it to the citizen and THEN randomize its color.
Sure, if you want to take the time to set it up:
There's an awful lot of women with bald heads or comb-overs in that example, though . And people with green hair. Anyway, animation would be a bit trickier to do. Not hard, really, just time consuming.
Those totally random colored clothes are kind of odd looking too, as you can see. Like I said you may just want a set of a dozen or so colors to pick from.
As far as that shader goes, yeah if you have one color for skin, one color for shirt, and one color for pants, then you would have to use three shaders. Each could be randomized.
The benefits to using filters are you won't get slowdown like you would with a shader. The drawback is of course the time it takes to set up.
The benefit to the shader is it's a lot easier to use, and you don't have to split up your objects into different parts. But rendering time might become an issue.
I can't for the life of me find that shader now though... I know it's here somewhere on the board. I can't even remember who made it. It's not linkman's hue shader, because that changes all the colors at once, not just one of them. Argh, I really wish people would put their finished plugins into the Completed Addons section