I'm trying to rotate my "screen" during game (a specific layer in fact).
I tried to deal with "Set layer angle" and "Set display angle" actions triggered by time events ("timer is equal to X" and "Every X milliseconds"), but nothing happen... is there something wrong ?
Now about zoom, i tried to bind zoom option with mouse wheel like that :
On mouse wheel up -> Set Layer 1 zoom ratio to (LayerZoomX(1)+1, LayerZoomY(1)+1)
On mouse wheel down -> Set Layer 1 zoom ratio to (LayerZoomX(1)-1, LayerZoomY(1)-1)
But it don't work.
I tried with Zoom Offset, but my Construct got a bug :
I've got 3 elements in the form :
Layer Name or Number
The problem is : Construct use the "Layer Name or Number" instead of "X Ratio"
So, when i fill form like this :
Layer Name or Number : 1
X Ratio : LayerZoomX(1)+1
Y Ratio : LayerZoomY(1)+1
It gives : "Set Layer 1 zoom offset to (1, LayerZoomY(1)+1)" !