A nod to Construct

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  • So long as construct NEVER forces a logo or any kind of branding onto anything someone has made with the software, then as per my original vote. I'm more than happy to let everyone know what I used to make it.

    Haha nice...so if we make it manditory to include a logo/brand for using our product for free that we have invested hundreds...or maybe thousands of hours into, you wont be happy Sorry I just found that kinda funny, but at the same time I know what you mean. Its like donations where you're forced to pay at least $1 for the product...doesn't feel like much of a donation if its manditory. But dont worry, we dont plan on adding a splash screen or whatever. They are annoying.

  • > So long as construct NEVER forces a logo or any kind of branding onto anything someone has made with the software, then as per my original vote. I'm more than happy to let everyone know what I used to make it.

    >

    Haha nice...so if we make it manditory to include a logo/brand for using our product for free that we have invested hundreds...or maybe thousands of hours into, you wont be happy Sorry I just found that kinda funny, but at the same time I know what you mean. Its like donations where you're forced to pay at least $1 for the product...doesn't feel like much of a donation if its manditory. But dont worry, we dont plan on adding a splash screen or whatever. They are annoying.

    Hehe, yeah I meant it to be tongue in cheek, glad it didn't offend anyone. Those mandatory "donations" are annoying, I agree. If I remember correctly, I think it's a loophole with earning money from something but avoiding paying tax, or along those lines. That and they know what they made isn't worth anything, but are going to try their luck anyways, lol.

    I think an official splash logo provided as a .psd or a collection of different styles, no background, background colors etc. though would be a good idea. Then users could use it in the game if they wanted, or put it on their site for linking back to this one. Once version 1 is officially ready and out there, chances are a lot of folk are going to be using it, and naturally will be wanting to show off their creations, and a legit logo/splash image will look better than something they might have thrown together in Photoshop themselves a few minutes before putting it online.

    Plus I really want to do the whole Warner Bros thing to it ; )

  • sweet, I'm using that one

    although... probably downscaled

  • Some day I'll make a game where everything is made up of credits. Like you play a giant C shaped character jumping over platforms which are all logos for stuff like photoshop, Construct, Windows, and various other tools used to make the game

  • Make a Pacman clone starring Construct logo that nomnoms Game Maker, Stencil, MMF and other 'ghosts'. But first it has to collect 'revisions' in form of dots, gaining in version... then at 1.0 it goes imba and ghosts become vulnerable, that is nomnomable!

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  • I haven't made anything with it yet, but when I do I'll definitely have a Construct splash screen (but players will be able to skip all splashscreens of course). To me it just seems fair, since it's open-source.

    I actually did a splash screen test (but with my inkBot logo) where I had the logo fade in and out with increasing/decreasing waves, depending on the opacity (100% = no waves). Looked quite neat. There's alot of fun stuff you can do with just a still image and Constructs behaviours to make a decent splash screen, so a .psd with the logo in layers could spawn some really cool Construct splash screens.

  • Make a Pacman clone starring Construct logo that nomnoms Game Maker, Stencil, MMF and other 'ghosts'. But first it has to collect 'revisions' in form of dots, gaining in version... then at 1.0 it goes imba and ghosts become vulnerable, that is nomnomable!

    Haha, that would be awesome.

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