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There should be an action for the sprite that allows you to load a static image file (.png, .jpg, .bmp, etc) on to a sprite. I currently need this for a little project I am making.
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Try the object Image Manipulator.
Ahh, I completely overlooked that.
Cheers.
Problem Solved. Case closed, and so is this thread
~Sol
Why you be lockin' threads, man? Are you just looking for something to do?
Don't lock unless there's bad behavior occuring bro, peeps might want to follow this up.
I didn't think there was anything left to follow-up... but ok :/
Wouldn't it be better to use "Load animation frame from file" under the sprite actions? The image manipulator is slow as hell.