An export to behavior option...

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  • If you could export event sheets to behaviors that would be cool. Or even the ability to save event sheets separately and import them later instead of copy past each one.

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  • If you could export event sheets to behaviors that would be cool. Or even the ability to save event sheets separately and import them later instead of copy past each one.

    This. All of it.

    ~Sol

  • Exporting to behavior would be really cool.. and it is with massive regret that I say it isn't possible (at least not in the way that behaviors work right now).

    Still, exporting/importing event sheets is definitely doable and would go some way to making up for it, and allow for some neat stuff to be put on the forum for sharing.

  • So like... make it possible xD

    Because that would be awesome as hell.

    ~Sol

  • Even if you added a "this" object and allowed you to attach event sheets directly into a sprite and the "this" object is replaced by the sprite in the one instance of the code. That would be cool...

  • It'd be possible to have 'event behaviors' which could be attached to an object.. but they'd be done differently (no setting them up via properties, utilising them via events, if you see what I mean).

    It'd still be pretty useful though, so consider it on the todo list for some point closely following 1.0.

  • Here is how I thought of it.

    you have your events

    I.E.

    On collision between "this" and Platform

    set velocity to "this".y+500

    then in an event sheet attached to the player sprite the "this" would be replaced by the player sprite. But then you could attach it to another thing and it would still have that same action so the this would be replaced by whatever sprite it is attached to.

    Is this what you where thinking or something else?

  • Yes, that's how it'd work .

  • GOD suggestion! Give me!

  • <img src="http://www.uoregon.edu/~ekilgore/a1/assignment_images/excited%20copy.gif">

    ~Sol

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