I have my character with platform behavior with a collision mask set up. For some reason whenever he collides with something, instead of it colliding with the mask, it collides with the whole sprite.
I have a test set up with my character standing and a block coming at him. It's supposed to collide with him around his shoulders but it collides with the gun.
Also how am I supposed to include .cap file when I don't have permission to put url's
For anyone who reads this the link to my .cap file is a couple posts below.