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... Dogfight game? Im interested making game similar to triplane turmoil and like that or dogfight 2 might be more familiar name(funny-games.biz)
So anyone got idea how to make plane physics?
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I'm not sure there's any physics on that game at all. It look's like simple follow arrow keys control.
btw. it' reminds me good and old Wing of Fury.
I think I try to make it by some formulas etc. Though they shuld add lift etc physics
use physics behaviour, and turn the x vector into lift.
so that if youre plane moves 10 pixels on the x vector it gets force in the up direction
youd have to tweak things so that your planes lift alone doesnt allow it to fly forever
well il make it so that speed=lift kinda with a bit modifications and you lose speed if not diving or pressing pedal to the metal