Yo guys, this is CROS from over at Game Jolt. Just wanted to give a little bit more information about the system.
We're pretty excited to have people messing around with it and giving us some feedback and working together with the indie community to make the Achievements System something awesome that can be used by everybody!
Features, you ask?
- Trophies (with hidden trophy support)
- High Sores (with custom score strings, multiple leaderboards, and guest scoring)
- Data Storage (basically a cloud storage system for any game -- save games, levels, extra stats, anything)
- Game Sessions and Player Status (visibility into who's playing your game, and when, and for how long)
The current languages and tools that we currently support through community written APIs and Libraries are...
- Construct Classic
- ActionScript 3
- Game Maker
- Unity C#
As you can see, this is a system for EVERYone. Not just Construct users. This is something that gets us pretty excited -- an achievements system that can be used by everyone.
We will be adding HTML games on Game Jolt soon. When that launches, we expect to have a Construct 2 version of the library. Would anyone be interested in this?
Anyway, if you want, you can check it out, as well as some games already using it, here: gamejolt.com/developers/achievements-new
Would love feedback, suggestions, praise, hate, etc.