is it still https://igalencar.itch.io/quasar ?
there is still an issue with the player ship is not re-spawning.
also i think it is still too hard for a first level. the player is swamped too much too soon.
however most importantly I think there is a fundamental game-play problem
your game is like a modern asteroids. But in asteroids the enemies (most) do not fire. only the player is firing and dodging the asteroids which are moving slowly enough to be avoided with skill.
but you have enemy ships moving fast and firing very fast projectiles which are impossible to avoid.
either you need to slow everything down or
there needs to be a game play feature where I can swiftly dodge the enemy bullets or maybe reflect them back to different enemies.
or I am playing wrong ? maybe I couldn't test properly because I did not re-spawn
can you post some game-play video showing developer pro skills getting through this level cos possible I am just a noob