I made an asset featuring a procedurally generated smooth terrain based on Perlin noise and a deformation mesh. Create smooth, endless terrain like in Hill Climbing Racing – no code, no plugins, just pure Construct 3 events!
The Procedural Terrain Generation asset lets you build beautiful, customizable terrain using Perlin noise and mesh deformation – all natively inside Construct 3. Whether you're making a physics-based racer or a side-scrolling platformer, this template gives you a solid, flexible foundation.
⚡️ No JavaScript or third-party plugins required!
🧩 100% built using Construct 3’s event system.
🌟 Key Features
- 100% Event-Based: No JavaScript or third-party plugins.
- Endless Terrain: Seamless chunk-based level generation.
- Physics-Ready: Optimized collisions for vehicles and objects.
- Fully Customizable: Tweak noise, texture, and mesh parameters on the fly.
- Mobile-Optimized: Runs smoothly on all devices.
🧩 Included Templates
1. Terrain Generation (Basics)
Learn core mechanics:
- Adjust Perlin Noise Scale, Octaves, Texture Scale, and Mesh Density.
- Visualize terrain generation step-by-step.
- Ideal for beginners to understand event-driven noise and deformation.
TRY DEMO #1
2. Terrain Generation Example
Endless terrain with a vehicle:
- Drive a tank that smoothly follows terrain contours.
- Speed slider to test stability at any velocity.
- Chunk recycling system: Rearrange segments infinitely without lag.
TRY DEMO #2
3. Terrain Generation & Physics Vehicle
Hill Climbing Racing-Style Gameplay:
- Physics-based jeep with acceleration, suspension, and grip.
- Infinite procedural world with chunk loading.
- Ready-to-play template with UI, controls, and camera.
TRY DEMO #3
🚀 Why Choose This Asset?
- No Coding Needed: Everything built in Construct’s Event Sheet.
- Seamless Physics: Terrain colliders auto-sync with visual mesh.
- Endless Replayability: Unique landscapes every session.
- Optimized: Uses sprite recycling and object pooling.
Compatibility: Construct 3 r449.2+
Support: Includes commented events and setup guide.
Perfect for: Racing games, endless runners, survival sandboxes, and dynamic 2D worlds.
Build the next Hill Climbing Racing — without writing a single line of code!
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