Construct 3 Native Exporters and Professional Plugins

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  • Construct engine's native exporter and porting service for games to consoles and platforms, including professional plugins.

    We need your help with our community initiative, which aims to provide a native port service, both automated and tailored, for the Construct 3 and Construct 2 engines.

    To achieve our goal of creating an easy pathway to publishing, we will also provide enterprise-grade plugins for game development, software development, app development, and most importantly, for publishing.

    References:

  • We provide porting services for most major platforms and consoles that use our proprietary native runtime.

    1. Nintendo Switch ⭐ - is a handheld gaming console developed by Nintendo, its development kit interfaced through plugins for the Construct engine.
    2. PlayStation - is a home video game console developed by Sony, whose development kit is interfaced through plugins for the Construct engine.
    3. Xbox - is a home video game console developed by Microsoft, its development kit interfaced through plugins for the Construct engine.

    Optional platforms and consoles for native export:

    1. Steam Deck - is a handheld gaming console developed by Valve, which runs on SteamOS. An alternative build will use a native runtime instead of WebView. Plugins will be provided to support both runtimes.
    2. Steam - is a digital distribution service and storefront developed by Valve for desktop applications. An alternative build will use a native runtime instead of WebView. Plugins will be provided to support both runtimes.
    3. Windows - is one of the most famous operating systems for computers, developed by Microsoft. An alternative build will use a native runtime instead of WebView. Plugins will be provided to support both runtimes.
    4. MacOS - is one of the most famous operating systems for computers, developed by Apple. An alternative build will use a native runtime instead of WebView. Plugins will be provided to support both runtimes.
    5. Android - is one of the most famous operating systems developed for mobile devices. Although we highly recommend using Cordova Android due to its improvements and near-native performance, we will provide an alternative build that uses a native runtime instead of WebView. Plugins will be provided to support both runtimes.
    6. iOS - is one of the most famous operating systems developed for mobile devices. Although we highly recommend using Cordova iOS due to its improvements and near-native performance, we will provide an alternative build that uses a native runtime instead of WebView. Plugins will be provided to support both runtimes.

    *The porting service offers a more tailored approach than the automated native export service, providing actual human design and review that isn't limited by the features available in the automated native export.

  • We offer Construct engine's native exporter and a porting service for games to consoles and platforms, which includes publishing plugins and professional plugins for game and software development.

    1. Automated website native builder - a standard, online self-service portal for porting Construct 3 (and Construct 2) projects, based on features that are listed as available and supported at any given time.
    2. Local native builder (Enterprise) ⭐ - clients with our native porting service or in an Enterprise reward tier receive a tailored builder application, which is human-designed and reviewed based on their game's specifications. For a limited time, this is also offered to clients in Professional reward tiers.

    For the Enterprise/Professional reward tiers, you get to keep your tailored native builder application. This allows you to independently make changes or updates without depending on our continued service. However, we guarantee a lifetime warranty under your project's existing specifications.

    With the Standard Porting reward tiers, you can update your projects for the duration of your license for the automated website native builder service.

    (All projects built with our native porting services are royalty-free, regardless of whether they are on the enterprise, professional, or standard reward tier.)

  • Get ready for our new free periodic community requests voting system, exclusively for all supporters on our website! This empowers you to suggest and vote on new features that matter most to you. We're committed to diligently implementing these features in order, as long as they are feasible, not yet part of the Construct 3 engine, and permitted by the Construct Team. Your voice will directly shape our future.

    We're also excited to introduce a premium order system. Premium Supporters will have the option to fund the entire cost of a feature or contribute a portion, with other supporters chipping in for the remainder. This collaborative approach makes it easier for everyone to bring desired features to life by distributing the cost.

  • The following new Steam plugins to be written exclusively for Construct 3 with native exports:

    1. Steam
    2. Authentication
    3. Achievements
    4. Leaderboards
    5. Cloud
    6. Downloadable Contents
    7. Network
    8. Controller
    9. Account Info
    10. Account Manager
    11. Friend Manager
    12. Settings
    13. Workshop

    The following new PlayStation plugins to be written exclusively for Construct 3 with native exports:

    1. PlayStation
    2. Account
    3. Profile
    4. Store
    5. Controller
    6. Local
    7. Cloud
    8. Network
    9. Utilities

    The following new Nintendo plugins to be written exclusively for Construct 3 with native exports:

    1. Nintendo
    2. Account
    3. Profile
    4. Joy-Con
    5. Local
    6. Cloud
    7. Network
    8. Utilities

    The following new Xbox plugins to be written exclusively for Construct 3 with native exports:

    1. Xbox
    2. Account
    3. Profile
    4. Controller
    5. Local
    6. Cloud
    7. Network
    8. Utilities
    9. Friends
    10. Parties
    11. Achievements

    The following redesigned Microsoft PlayFab plugins are to be written exclusively for Construct 3, with native exports.

    1. PlayFab API
    2. Account Info
    3. Account Manager
    4. Analytics
    5. CDN
    6. Cloud Script
    7. Friend Manager
    8. Leaderboards
    9. Player Manager
    10. Publisher
    11. Title Manager
    12. User Data
    13. Virtual Currencies
    14. Real Currencies
    15. Authentication
    16. Sync Manager
    17. Photon Realtime
    18. Photon Chat
    19. Advertising
    20. Characters
    21. Character Data
    22. Trading
    23. PayPal
    24. Xsolla

    The following redesigned Google Firebase plugins are to be written exclusively for Construct 3, with native exports.

    1. Firebase API
    2. Analytics
    3. Application
    4. Application Check
    5. Authentication
    6. Database
    7. Firestore
    8. Functions
    9. Installations
    10. Messaging
    11. Performance
    12. Remote Config
    13. Storage

    The following redesigned Mobile feature plugins are to be written exclusively for Construct 3, with native exports for both Android and iOS.

    1. Mobile IAP (Pro)
    2. Mobile Pay
    3. Mobile Notification
    4. Mobile Browser
    5. Mobile Facebook
    6. Google Sign-In
    7. Mobile Info
    8. Mobile Review
    9. Mobile Sleep
    10. Mobile Toast
    11. Mobile Dialog
    12. Mobile Background
    13. Mobile Notch
    14. Mobile Apple Sign-In
    15. Mobile OneSignal
    16. Mobile Network
    17. Mobile AppsFlyer
    18. Mobile Cloud Save
    19. Mobile Vibrate
    20. Mobile Orientation
    21. Mobile Save Image
    22. Home Indicator
    23. Mobile Firebase Analytics
    24. Mobile Firebase Remote Config
    25. RevenueCat
    26. Camera
    27. Keyboard
    28. Messaging Keyboard
    29. In-App Updates
    30. Google Play Install Referrer
    31. Google Play Saved Games

    The following redesigned Monetization plugins are to be written exclusively for Construct 3, with native exports.

    1. Google Ads (H5 AdSense)
    2. Google AdSense
    3. Mobile IAP (Pro)
    4. Mobile Pay
    5. PayPal
    6. Stripe
    7. Xsolla
    8. Google AdMob
    9. AdColony Ads
    10. AppLovin Ads
    11. Chartboost Ads
    12. Fyber Ads
    13. i-mobile Ads
    14. InMobi Ads
    15. ironSource Ads
    16. Maio Ads
    17. Meta Audience Network (Facebook Ads)
    18. myTarget Ads
    19. nend Ads
    20. Pangle Ads (TikTok)
    21. Tapjoy Ads
    22. Unity Ads
    23. Verizon Ads
    24. Vungle Ads
    25. Mobile Consent
    26. Mobile IDFA
    27. Mobile Advert Families Programs

    The following redesigned Mobile Advert Compliance plugins are to be written exclusively for Construct 3, with native exports for both Android and iOS.

    1. Mobile Consent
    2. Mobile IDFA
    3. Mobile Advert Families Programs
    4. Google Play's Designed for Families program
    5. Advertising ID permission (removal)

    The following redesigned Google AdMob advertisement plugins are to be written exclusively for Construct 3, with native exports for both Android and iOS.

    1. Google Admob
    2. AdColony Ads
    3. AppLovin Ads
    4. Chartboost Ads
    5. Fyber Ads
    6. i-mobile Ads
    7. InMobi Ads
    8. ironSource Ads
    9. Maio Ads
    10. Meta Audience Network (Facebook Ads)
    11. myTarget Ads
    12. nend Ads
    13. Pangle Ads (TikTok)
    14. Tapjoy Ads
    15. Unity Ads
    16. Verizon Ads
    17. Vungle Ads

    The following redesigned AppLovin MAX advertisement plugins are to be written exclusively for Construct 3, with native exports for both Android and iOS.

    1. AppLovin MAX
    2. AppLovin Quality Service
    3. Google AdMob
    4. DT Exchange
    5. InMobi Ads
    6. ironSource Ads
    7. Liftoff Monetize
    8. Meta Ads
    9. MIntegral Ads
    10. Pangle Ads
    11. Unity Ads
    12. VK Ads

    Easy Mediation

    1. Google AdMob (including Google bidding),
    2. Google Ad Manager
    3. Meta Audience Network (previously Facebook Audience Network)
    4. DT Exchange (previously Fyber Ads and AdColony Ads)
    5. InMobi Ads
    6. ironSource Ads
    7. VK Ads (previous myTarget Ads)
    8. Pangle Ads (Tiktok Ads)
    9. Unity Ads
    10. Liftoff Monetize (previously Vungle Ads)
    11. MIntegral Ads

    The following redesigned ironSource advertisement plugins are to be written exclusively for Construct 3, with native exports for both Android and iOS.

    1. Mobile IronSource Ads
    2. Mobile IronSource Ads (Debug)
    3. Admob Ads
    4. Facebook Ads
    5. Unity Ads
    6. AdColony Ads
    7. Amazon Ads
    8. AppLovin Ads
    9. Chartboost Ads
    10. Fyber Ads
    11. HyprMX Ads
    12. InMobi Ads
    13. Maio Ads
    14. MIntegral Ads
    15. Tapjoy Ads
    16. Vungle Ads
    17. TikTok Ads
    18. TikTok Ads (China)
    19. Smaato Ads
    20. Snap Ads
    21. myTarget Ads
    22. Tencent Ads
    23. SuperAwesome Ads
    24. Yahoo Ads

    The following new Yandex Ads plugins will be written exclusively for Construct 3 with native exports for both Android and iOS.

    1. Yandex Ads
    2. AppLovin
    3. AppNext
    4. BIGO Ads
    5. Chartboost Ads
    6. Digital Turbine Ads
    7. Google AdMob
    8. InMobi Ads
    9. ironSource Ads
    10. Liftoff Ads
    11. MIntegral Ads
    12. Pangle Ads
    13. Start.io Ads
    14. Tapjoy Ads
    15. Unity Ads
    16. VK Ads

    The following new Appodeal Ads plugins will be written exclusively for Construct 3 with native exports for both Android and iOS.

    1. Appodeal

    The following redesigned Web plugins are to be written exclusively for Construct 3, with web and mobile web exports.

    1. Facebook
    2. Facebook Instant Games
    3. Google
    4. LinkedIn
    5. Google Ads (H5 AdSense)
    6. Google AdSense
    7. PayPal
    8. Stripe
    9. Xsolla
    10. Google Pay
    11. Google Analytics
    12. Cookies
    13. Set
    14. Background
    15. Dialogs
    16. Notification
    17. Alerts
    18. Browser
    19. Gestures
    20. Events
    21. Site lock
    22. QR Code

    The following new User Interface plugins are to be written exclusively for Construct 3 with native exports.

    1. UI
    2. Button
    3. Checkbox
    4. Dialog
    5. Discrete Progress
    6. Discrete Progress (Part)
    7. Game Object
    8. Grid View
    9. Grid View (Bind)
    10. Progress
    11. Radio Button
    12. Radio Group
    13. Remote Sprite
    14. Remote Sprite (DOM)
    15. Scroll View
    16. Slider Bar
    17. Translation
    18. Translation (B)
    19. 3D UI Object
    20. Minimap
    21. On-Screen Controller

    The plugins will be compatible with the existing Professional UI plugins for Construct 3, allowing them to work with existing projects. They're also improved to support new features in the Construct 3 engine.

    The following new Rive UI plugins are to be written exclusively for Construct 3 with native exports.

    1. Rive
    2. State Machine
    3. Events
    4. Data
    5. Data bind
    6. Text
    7. Audio
    8. Assets

    The following new game 3D Animation plugins are to be written exclusively for Construct 3 with native and JavaScript export counterparts.

    1. 3D
    2. 3D View
    3. 3D Map
    4. 3D Core
    5. 3D Shape
    6. 3D Object
    7. 3D Camera
    8. 3D Audio
    9. 3D Light
    10. 3D Shadow
    11. 3D Utils
    12. 3D Scene

    For JavaScript exports:

    1. Three.js

    The following new game Animation plugins are to be written exclusively for Construct 3 with native export.

    1. Spine
    2. Spine Advanced
    3. Spriter
    4. Spine (Native)
    5. Spriter (Native)

    The following redesigned game feature plugins to be written exclusively for Construct 3 with native export:

    1. Global
    2. Layers
    3. Objects
    4. Instances
    5. Families
    6. Groups
    7. Plugins
    8. Draw
    9. Memory
    10. Self
    11. Loader
    12. Graphics
    13. AI behavior
    14. Tick
    15. Engine
    16. Math
    17. Finite State Machine
    18. Time
    19. Clock
    20. Timer
    21. Local Multiplayer
    22. RTS Pathfinding
    23. Tile
    24. Grid
    25. FPS
    26. Platform+
    27. Multiplayer+
    28. Tween+

    The following new Role-Playing Game Maker feature plugins are to be written exclusively for Construct 3 with native export.

    1. RPG
    2. Events
    3. Tiles
    4. Map
    5. Economy
    6. Dialog
    7. User
    8. Character
    9. Class
    10. Properties
    11. Attributes
    12. Inventory
    13. Skills

    The following new Multiplayer Online Battle Arena (MOBA) game feature plugins are to be written exclusively for Construct 3 with native export.

    1. MOBA
    2. Network
    3. Global
    4. World
    5. Events
    6. Map
    7. Objects
    8. Minimap
    9. Economy
    10. Statistics
    11. Dialog
    12. User
    13. Commons
    14. Character
    15. Class
    16. Hero
    17. Properties
    18. Attributes
    19. Inventory
    20. Skills
    21. Bot
    22. Sync
    23. Courier
    24. Creeps
    25. Summons
    26. Attack
    27. Defense
    28. Physical
    29. Magic
    30. Pathfinding+
    31. Controller+

    The following new Visual Novel game feature plugins are to be written exclusively for Construct 3 with native export.

    1. Novel
    2. Global
    3. Pathway
    4. Events
    5. Economy
    6. Dialog
    7. User
    8. Profile
    9. Protagonist
    10. Heroine
    11. Attributes
    12. Inventory

    The following new Educational game feature plugins are to be written exclusively for Construct 3 with native export.

    1. Education
    2. Classroom
    3. Chalk
    4. Board
    5. Arduino

    The following new Artificial Intelligence (Large language models) game feature plugins are to be written exclusively for Construct 3 with native export.

    1. Google AI
    2. AI Text
    3. AI Image
    4. AI Video
    5. AI Speech
    6. AI Music
    7. AI Audio
    8. AI Functions
    9. AI Thinking
    10. AI Events ⭐ - A tool to generate Construct 3 events for the event sheet using a prompt.
  • (reserved)

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  • While interesting, this raised quite a few question marks... I think it might be good if you could kinda specify how exactly you plan on developing not only native exports but also a huge list of addons some of which highly complicated and all in a year using six developers and 100'000 dollars...

    There's been a lot of discussion about this on the Discord as well so perhaps it would be helpful, if you could lay out your plans a bit more especially when it comes to feasibility since most are quite skeptical...

  • So people pay you to make the plugins, then they have to subscribe to your service to use them?

  • Interesting idea!

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