Many were interested in how to make a 3D shooter, and even in the first person? It's okay to walk - but how to shoot?
Recently, a new beta C3 was released (r277-r278.2), where FINALLY made the Z-layers the same as X and Y. Now one layer equals one pixel, and not as before - don't get it (I personally don't figured it out)
And so I managed to make a simple example of FPS (First-person Shooter) based on an example from Viridino Studios (their character only walked, but did not shoot)
So what do we have in the game? You are a hunter for evil spirits, in your arsenal you have a pistol with endless holy cartridges, and your mission is to clear the street from walking rubbish.
How it works: