var careerIndices = [];
var randomCareers = [];
var randomCareersForPortraits = [];
var randomCareersForCareerImages = [];
var portraitIndices = [];
var careerImagesIndices = [];
function intializeCareerIndices (runtime) {
for (var i = 0; i < runtime.globalVars.gNumberOfCareers; i++) {
careerIndices.push(i);
}
for (var i = 0; i < runtime.globalVars.gNumberOfCharacters; i++){
var index = Math.floor(Math.random() * careerIndices.length);
var roll = careerIndices.splice(index,1);
randomCareers.push (roll [0]);
}
randomCareersForPortraits = randomCareers;
randomCareersForCareerImages = randomCareers;
console.log (careerIndices);
}
function initializeImagesIndices (runtime) {
for (var i = 0; i < runtime.globalVars.gNumberOfCharacters; i++){
var index = Math.floor(Math.random() * randomCareersForPortraits.length);
var roll = randomCareersForPortraits.splice(index,1);
portraitIndices.push (roll [0]);
index = Math.floor(Math.random() * randomCareersForCareerImages.length);
roll = randomCareersForCareerImages.splice(index,1);
careerImagesIndices.push (roll [0]);
}
}
The NumberOfCareers is 15 but the careerIndices array has a length of 11 for some reason even if I explicitly define it as careerIndex = [0,1,2,3,4,5,6,7,8,9,10,11,12,13,14]. Is this a bug or am I doing something wrong?