Hello,
I was checking this open source project. Not very "pluginnable" because the JS is handling everything from webpage, to render, to canvas, to shaders....
github.com/PavelDoGreat/WebGL-Fluid-Simulation
It could be possible port this as C3 plugin or effects? At least the fluid simulation in WebGL
My best results are having a new transparent canvas on top of C3 rendering this :\</p>