I noticed you added fixes related to the cordova-plugin-purchasefqy@13.13.1 (using Google Play Billing Library v8.3.0) in the beta update r475-2 that made it into r476-2 (the version I'm using in prod), however I can't seem to get "Product Owned" working for Google Play.
I don't think it's an implementation error on my part, as I've done a lot of debugging. I'm wondering if I could take a look at the plugin codebase to confirm if it's just something I'm doing wrong? IAP ownership and recovery work on iOS for my game. I understand that Google Play doesn't use "recover purchases", so, maybe if a user uninstalls the game after they bought what was intending to be a "non-consumable" like PREMIUM MODE, then is the result suppose to be they just loose it?