I have been working on the app for a few days and its currently very basic. I will do continue to improve and update it. It most likely has a few bugs. If any one wants to help test, create an issues on the github, or if you want to help develop create a pull request.
Let me know of any improvement ideas, currently it only works on Windows.
Looks very interesting. I always wanted an easier way to create plugins. I will check it out when I have time.
Will you be adding any tutorials, or guide on basic usage as well?
Yeah I can add some documentation, there are still some features I want to add to it though. The very basic scaffolding is there, but it needs some polish.
What type of documentation did u have in mind? Like how to use the app or how its was coded like the code architure?
Yeah I can add some documentation, there are still some features I want to add to it though. The very basic scaffolding is there, but it needs some polish, I will great some documention. Any feedback will be greatly appreciated in the meantime
Develop games in your browser. Powerful, performant & highly capable.
I was thinking more of a simple user case for the end user on how to use it to create a simple plugin. More of a tutorial to get people started and get familiar with the different features. Beginner level of course.
I will check it out this weekend and add some feedback.
Is there or will there be any easy way to add libraries?
For example if you find a nice library like.
As many or most users are non coders, some easy way to plug and play without much code editing would be good.
Proably not you still have to code the runtime, and add your logic, this just creates all the meta data files the plugin needs. I am working on a way to generate a shell of the run time based on your settings but you will still need to code the logic of your plugin there is no work around for that