Hello,
I'm experimenting with the NormalMap32 plugin for my game. The 2.0 example project for the addon works fine except that the light on the screen appears to be offset from the actual light source object. I'm not sure if this is a bug or some setting that isn't configured right. Either way I can't seem to get the visual light to actually appear in the same spot as the light source object.
Here is the link to download the 2.0 file, feel free to ask questions for more details, any help would be greatly appreciated! Thank you!
construct.net/en/make-games/addons/898/normalmap32