I'm stuck at the first step of making a plugin. Where is the problem?制作插件的第一步就难住我了,问题出在哪里?

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  • Sorry, my English is not good. Please refer to the attached picture.

    The problem is about making a plugin. I want to create a plugin, so I first tested how to upload it. During the uploading process, I encountered an issue. That is, what exactly should the basic file structure of the plugin be set like? Because I downloaded a working plugin from the official website, but after just a few steps such as decompression and compression, the plugin can no longer be uploaded. May I ask what's going on? Based on what kind of file structure should I build my own plugin?

    抱歉我的英语不好,请看附件图片

    问题是关于制作插件的,我想做插件,然后就先测试了下怎么上传,在上传的过程中我发现了个问题,就是插件的基本文件结构到底要设置成什么样子,因为我从官网下载了一个可以用的插件,但是仅仅经过解压缩,压缩等几个步骤后,该插件就不能上传了,请问这是怎么回事?我到底应该基于什么样的文件结构去构建我自己的插件?

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  • A c3addon is just a zip file.

    It’s probably not working because when you compress it again you’re including the folder. You just need the files in the folder. But that’s just a guess.

  • 谢谢,我知道你的意思,但是可能解决不了我的疑问,我自己会再研究下,游戏开发太难了,哈哈哈哈

    Thanks. I understand what you mean, but it may not solve my doubts. I'll do some more research on my own. Game development is so difficult. Hahaha.

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