I am trying to create an async Pathfinding behavior but I can't get the jobworker to ..work.
I've been pretty much following the official implementation (official pathfinder plugin) on this part since I haven't found any documentation related to async/jobworkers and such.
I have a js file inside my c3runtime/ folder and after I've added it to my addon.json file-list, I've been trying to create a jobworker inside my c3runtime/behavior.js like this:
but the game fails to start and the browser prompts me with this error:
I am using Web Server for Chrome with CORS Headers checked but I don't think this is the problem since the first error is a GET FAIL.
Plugin files: ufile.io/k7owm
Thank you for your time.