Hi! I'm making a Tinder-like interface for my game, with fixed-size boxes for character descriptions. I wrote them short and to the point so they'd fit my boxes nicely. I had a lot of people test it and it looked good, until I had my mom test an Android export. She configured her phone with large fonts for accessibility, which causes Construct to put large fonts on all my Text objects, breaking my design completely.
It's easy to replicate by just changing the corresponding accessibility option on my phone, but it only does this with the Android export, not the web version (which looks as intended regardless of the phone's font configuration). I don't have an iOS device to test it.
I tried to make my game friendly for people with eyesight problems, fonts are relatively large and I recorded voice for all texts so you can hear them out loud if you tap on them, but I would really like for my fonts to stay the size I gave them.
Do you all know about this problem/feature? Is there a way to circumvent it? Any tips for dynamically shrinking a font until if fits the box?