I set an object with MoveTo Behavior that as a 3D camera that follows its position and look down (like a 2d camera). The mouse position are write when I check in debug mode, but (still in debug mode) when I check the behavior that is supposed to have (mouse.x, mouse.y) has its target the y coordinate don't have the same number sa the True Mouse Position.
And the x coordinates are weird to but kinda fonctionnal.
How do I fix that?