Common issue that's posted here a lot. Other animations are still true such as the 'walk' anims so it tries to play them at the same time. You have to add more conditions so animations are not true at the same time, for example under the 'walk' anim events you could add conditions 'wake' is not playing and 'sleep' is not playing. Anything really so that the wake/sleep and walk events are not true together. You could also set a variable for when it goes into wake/sleep and add under the walk anim events 'variable is not set'.