How do I use "when timeline ends" condition?

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  • I seem not to understand completely how timelines work because the simplest events like "On timeline finish" -> "do something" does not seem to trigger.

    I've checked that my timeline:

    - is starting by another event (and doing what it should);

    - doesn't loop, nor does it use ping-pong;

    - has "1" in it's repeat count;

    - ends (has green line in timeline editor) at 5 seconds mark; somewhy still doesn't trigger "on timeline finish" condition.

    Please tell me if thats a bug or if I need something else to trigger this condition? Thanks

  • Okay, figured it out.

    Apparently, the condition "on timeline finish" checks not for a timeline of a specific name, but instead for a Tag (that was assigned to a timeline at the moment of starting it). So my mistake was to put a timeline name into the condition instead of tag.

    Not very intuitive, I would say. I just wanted to check for a specific timeline ending, there was no need to get tags involved IMHO...

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  • Using timeline names is limiting, as if you want to play the same timeline in two different places, you have no way of identifying when each case finishes separately. Tags solve that.

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