So I am fairly new to game design but I work as a software dev, so I am used to version control systems a lot. I just finished the tutorial and i keep expanding the game to learn the engine and I already had two moments, where I really wished, that I could go back and forth between versions to see what I changed to break something.
The .c3p file seems not to be very versionable, as it is binary and I also do not know where all the assets are saved, so I could at least put them into a vc. I know, a picture or wav in vc also does not help a lot, but had at least an always running project in my vc.
How do you guys vc your construct projects or is this just not a thing in game dev/construct?