OK - if no one can point me towards a tutorial, can you help with the following:
Each time my game loads I want the system to choose a random variable (called result), either 1 or 2.
So my event currently looks like:
System > Every tick > System > Set result to int(random(1,2))
How's this? Does this look right?
Every tick is every frame, so you are setting a new value potentially 60 times per second
If you just want to set it once each time the layout loads, you would be better off with System->On start of layout
And if you need it set only once per game session, have it initially set to 0 when you declare it and add System->Compare variable result = 0 as an extra condition