I followed the tutorial "how to make a platform game". The tutorial is nice but some things are missing. So why not start a topic on it.
First of all I'm wondering did someone mannage to get the player to walk up a diagonal tile?
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Moving up (up to 45 degree) diagonal slopes should work fine by default. Are your tile collision boxes set properly?
Otherwise try using an invisible helper sprite set to solid and set it to 45 degrees aligned with the slope.
That should do the trick, colision point editing on tilemap is not posible though?
So for those tiles single sprites should work. I'll give it a try. :D
You can change individual collision poligons in Tilemaps: Click on the Tilemap - on Tilemap bar doubleclick the tile you want to edit after which you can edit it as any other sprite.
This was the solution. Many thanks.
Great :) By the way, you can delete collision points by selecting them and pressing Delete, or right click - delete.