I have tank game in C2, the player tank mechanic works great,
but my enemy tanks (only using one tank right now, add more when i get logic and code working) uses the turret behavior.
start of layout: add turret target (player)
every tick: EnemyTurret set position to (EnemyTank) (image point 0)
EnemyTurret turret has target: EnemyTurret setangle toward (Player.X, Player.Y)
Rate of fire: 2.5
rotate speed: 180
target mode: nearest
predictive aim: no
projectile speed: 200
initial state: enabled
use collision cells: yes
when i run the layout the EnemyTurret is facing 90 degrees to the left away from my Player,
have tried everything and can't seem to get it to face me.
EnemyTurret is not even spawning objects or anything??