Hi! I am currently working on a flash game with mechanics similar to slither.io, where the player controls a snake-like object and uses its tail to destroy enemies. I have a wave system set up where multiple waves of enemies can attack, and I want to have a moving turret enemy that fires bullets at the player when the player gets near. However, the turret behavior is not working: when spawned, the turrets do not respond to the player sprite, even though I scripted the event: On start of layout -> add "Player" object to targets. I have tried a dummy, and the turrets still don't target anything. I have rotation turned on, and the radius of the turret wide. Can someone please help? Would be much appreciated!