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I'm trying to get the weapon to fire continuously after a button is tapped. I used the same events and actions for the weapon firing and just changed the condition. What am I missing?
Here's the event setup: screencast.com/t/rYvsOSOhXvxt
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Looks like on the normal shooting you were setting the bullet to the position of the gun and firing. If you want to fire more bullets you have to create them with the create action, or you can use gun spawn bullet at image point 1.