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I want my game to react to the player sliding his finger on the screen, as opposed to tapping or holding. Most cell phone games that sell well use the slide mechanic. However, I can't find the appropriate condition in the event sheet.
Do you mean like a d-pad but with left/right slider or character follows wherever you slide your finger?
I mean you slide your finger on the screen upward and the player jumps as a result.
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Something like this? I'm using Touch.AngleAt(0):
Thank you very much.
Glad it helped!