I'm planning a level in my platformer to introduce a blue and yellow tile, the blue one disabling your double jump and yellow enabling your double jump. However, I can't get the blue one to disable the double jump. Any help would be greatly appreciated.
Should be something simple like player overlaps blue tile, set double jump disabled. Are you saying the yellow one worked and blue didn't?
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the blue one doesnt work, and i cant add the yellow one til i add the blue one
I fixed it guys, had to do global variables for jump and have the variable switch for when the the different colored tiles are touched