I'm pretty new to Construct and game design in general. I'm trying to learn by making a game similar to Reigns or Democratic Socialism Simulator.
For each card, there are a lot of variables: sprite, text, trigger (the decisions that will bring this card up), choices, the impacts those choices will have on various game meters (in Reigns it would be Church, Money, etc.), and the probability those choices will succeed or fail.
There need to be at least a hundred of these cards. I've looked at arrays, dictionaries, and JSON files which I've seen in various tutorials, but none of these include the volume of data I'm looking to include.
I've taken a look at Dialogue Designer III which I think would be immensely helpful in terms of management, but it outputs a very intimidating JSON file. Is this something I could implement into this card system? Or am I way off base here?